Case study · 13 of 27

WINGMAN: a 43-screen clickable prototype for a youth football platform

Interstellar wanted to validate a youth football development platform with parents, coaches, academies and investors before committing to a build. The fastest honest way to do that is a prototype people can click through on their…

Role: Product designer and developer of the prototype, delivered through Nicso Technology LLC-FZ for the client, Interstellar (Dubai)Stack: Static HTML, CSS and vanilla JavaScript with synthetic demo data. No build step, no backend. Deployed as a static site with search indexing disabled.
WINGMAN: a 43-screen clickable prototype for a youth football platform, live site
The prototype's entry screen, served from the repositoryOpen full-page capture ↗

Context

Interstellar wanted to validate a youth football development platform with parents, coaches, academies and investors before committing to a build. The fastest honest way to do that is a prototype people can click through on their phone, with every screen and state present, but no engineering behind it that would be thrown away later. I built that prototype.

What I built

The mobile app, in a phone frame

Twenty-four screens driven by hash routes so they behave like an app: onboarding, the parent experience, the player experience in two age bands (8 to 12 and 13 to 18), a coach companion, and settings. The player screens have a kid-mode visual variant.

The web portal

Coach, academy and scout screens in one shell, with the admin screens merged in for a single demo entry point.

A nineteen-screen platform back office

Multi-country platform administration: countries, clients, customers, plans, finance, invoices, orders, datasets, support tickets, content, feeds and reports, all populated from a synthetic data module so every table and chart has plausible content.

Design system in miniature

Tokens for the WINGMAN navy and electric blue, reusable components, and a small charting layer (sparklines, bars, horizontal bars and rings) drawn as inline SVG, plus badges, avatars and toasts. Enough system to keep forty-three screens consistent without a framework.

Decisions worth noting

Why it is in the portfolio

It shows large-surface product design executed fast: four distinct personas, a full back office, and a coherent visual system, delivered as something a client can put in a stakeholder's hands the same week. It is also a client engagement I am cleared to show, which is not true of everything I have built.

Next step

Have a system like this to build, rescue or scale?

I run technology for several companies at the same time and take on a small number of fractional engagements. The first step is always a scoped audit.